Andrew Borman So why is a rejected demo of a Super Mario Bros. Apparently, the person who donated "was a game developer, but they did not work on this pitch, instead receiving during their work". As detailed by, Andrew Borman - Digital Games Curator at the museum - discovered the prototype on a floppy disk buried in a software collection that had been donated some time ago. Although the platform holder rejected the proposal, the demo itself is an impressive piece of coding and a copy is now in the archives of the aforementioned institution. The team that would become id Software (of Quake, Wolfenstein, and Doom fame) produced this proof-of-concept over thirty years ago in the hope that Nintendo would licence an official PC port. Well, the full demo has now turned up in a bunch of data donated to in the US. 3 Turns Up On A Floppy In A Museum Nintendo Life Where it belongs by Share: Image: You may remember when veteran game developer and legend John Romero released a video of a PC port demo of originally built as a pitch to Nintendo back in 1990. Random: John Romero's PC Port Of Super Mario Bros.
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